Themes in Mage

Adam Simpson discusses themes in Mage: The Ascension and how to use them in your games; Stewart Wieck‘s theme of Mage’s bringing change to society; Woodstock; Pi-hole; the Digital Web; Satyros Brucato’s theme of empowerment in Mage; HIT Marks; four themes in Mage: magic isn’t something you do but something you’re part of, needing to work with others who are different from yourself, transcending your limitations, and overcoming pride and self-centeredness to reach something greater than yourself; introdcuitng mystric weirdness into a Mage’s life after they have Awakened; giving players information they must keep secret from fellow Cabal members; riddles posed by AIs; aiding a security guard; let us know what’s stopping you from running a Mage Chronicle.

Join us again Satruday. Chris Zac, moderator for the White Wolf RPGs Game Play and Media Facebook Group, will talk about plot hooks you can use in your next Chronicle.

Subscribe to Mage: the Podcast on iTunes, Google Play and TuneIn.

Follow our Mage Chronicle on Twitter #mtrpg.

Follow us on Twitter @magethepodcast