On today’s show
Bill Maxwell joins us to talk about
“Tradition Book: Virtual Adepts,”; his grandparents screenwriter
Ernest Pagano and actress
Norma Drew and their influence on him; how he got involved with Dungeons and Dragons and Vampire: The Masquerade and LARPs and writing for video games; why he was such a terrible player; adapting
Star Trek: Starfleet Academy video game to a role playing game using
Savage Worlds to play with his kids; why he chose
Savage Worlds over
Fate;
Ten Candles RPG; his work on
Fading Suns; how he came to work on revising the
Tradition Book: Virtual Adepts; the
Ascension War; working with co-writer
Gary Glass; the influence of
cyberpunk on Virtual Adepts;
Grant Morrison’s
The Invisibles and
Alan Moore’s
Promethea;
Pythagoras in Bill’s book,
Shadowpath (The Lost Gods Cycle Book 1);
Alan Turing,
Tesla,
Jack Parsons,
Aleister Crowley and
L. Ron Hubbard; how the tools of the Virtual Adepts were adapted by the Alt Right; how he would update the Virtual Adepts to the 21st century; the
Syndicate; being visited by the F.B.I.; the T Virus; spheres, trinary computers and tarot decks.
Join us next week! Adam Simpson and Terry Robinson review “Technocracy: Progenitors.”
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