Mage the Ascension: Refuge

On today’s show author Karin Tidbeck joins us to talk about Mage the Ascension: Refuge, a text-based interactive game for iOS and Android with a rich scenario full of plot twists, and the action takes place in a world at the dawn of a political revolution. We discuss how the game was developed; how she got involved with role playing games; Mutant; Lone Wolf; the challenges of writing a Choose Your Own Adventure-type of game; Twine; the difficulties of writing a game based on an intellectual property; Syrian refugees in Norway; accusations of political correctness; pan sexuality and polyamory; the sex magick controversy; LARPs; her books Amatka and Jagganath; the audio featured in Mage the Ascension: Refuge; what she found appealing in Mage: the Ascension; the difficulty of striking a balance in exploring dark themes in the game; freedom of speech versus safety is more important; why she chosen to portray the Technocracy agents holding anti-immigrant beliefs; her views of exploring yourself through role playing games; capturing dialogue; other intellectual properties she would like to write for; her latest novel, which has been acquired by Pantheon.

Join us next week when Adam Simpson returns to talk about Paradox.

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Plot Hooks

Our guest on today’s show is Chris Zac, host of the excellent Twin Cities by Night and we talk about plot hooks you can use in your Mage Chronicles. We discuss the White Wolf RPGs Game Play and Media Facebook Group he moderates; Matthew Dawkins, The Gentleman Gamer; how he got into playing role playing games; Brazilian jiu-jitsu; Vampire: The Masquerade and Vampire: The Requiem; The Brian Diaries and The Brian Bookclub; internal monologues; characters embracing the consequences of their actions; using horror judiciously; Twin Cities by Night, Ultimate Evil and Juarez on Fire Chronicle; character creation; what to do when your Chronicle goes off the rails; what makes a good plot hook; their Victorian Age: Vampire Chronicle; magic as a horror device; H.P. Lovecraft’s short story “The Rats in the Walls;” Mage plot hooks; Mage 20; Last Podcast on the Left; Jim Jones; Rasputin; the influences of Stephen King, Clive Barker and Aleister Crowley; the sources he uses to develop his plot hooks; The Ultimate Evil: An Investigation into America’s Most Dangerous Satanic Cult and Aleister Crowley: Magick, Rock and Roll, and the Wickedest Man in the World; drink cold brew!

Join us again next week. Karin Tidbeck and I will talk about Mage: Refuge, a text-based interactive game that takes place in a world at the dawn of a political revolution.

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Themes in Mage

Adam Simpson discusses themes in Mage: The Ascension and how to use them in your games; Stewart Wieck‘s theme of Mage’s bringing change to society; Woodstock; Pi-hole; the Digital Web; Satyros Brucato’s theme of empowerment in Mage; HIT Marks; four themes in Mage: magic isn’t something you do but something you’re part of, needing to work with others who are different from yourself, transcending your limitations, and overcoming pride and self-centeredness to reach something greater than yourself; introdcuitng mystric weirdness into a Mage’s life after they have Awakened; giving players information they must keep secret from fellow Cabal members; riddles posed by AIs; aiding a security guard; let us know what’s stopping you from running a Mage Chronicle.

Join us again Satruday. Chris Zac, moderator for the White Wolf RPGs Game Play and Media Facebook Group, will talk about plot hooks you can use in your next Chronicle.

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Jason Louv on Mage and John Dee and the Empire of Angels: Enochian Magick and the Occult Roots of the Modern World

On today’s show were joined by Jason Louv, who is a real life magician and author. Jason’s most recent book is John Dee and the Empire of Angels: Enochian Magick and the Occult Roots of the Modern World. We discuss his first book, Generation Hex; Jason’s introduction to Mage: The Ascension; Mage artist Leif Jones; what is Magick; the relationship between Magick and postmodernism; clinical psychologist Jordan Peterson; the Frankfurt School; Enochian magic; John Dee and Edward Kelley; Francis Fukuyama and the end of history; President Trump’s use of Magick; Jason’s Ultraculture podcast; Jason’s School for Magick, Magick.me.

Join us again next week. Chris Zac, moderator for the White Wolf RPGs Game Play and Media Facebook Group, will talk about plot hooks you can use in your next Chronicle.

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Follow our Mage Chronicle on Twitter #mtrpg.

Follow us on Twitter @magethepodcast

Mage Chronicles: The Sorcerers Crusade

On today’s show we launch a new segment, Mage Chronicles, in which we talk to Storytellers and players about what made their Chronicle unique. We’re joined by Mage co-creator Satyros Brucato and Walking Away from Arcadia podcast co-host Victor Joseph Kinzer to discuss his Chronicle set in Mage: The Sorcerers Crusade. We chat about how Victor got into role playing games and how that lead to playing Changeling and Mage; why splat books are called splat books; what The Sorcerer’s Crusade is and why so many people love it but rarely play it; what it’s like playing a game in a less explored historical territory; playing a game set outside of Europe; how Victor would have run his Chronicle differently; the Chronicle I’m running on Twitter.

Join us again next week: Myth in Mage with Josh Heath, host of Werewolf: The Podcast.

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The Perils of Paradox

On today’s show we talk with Lee Webb about the perils of Paradox: every modern-day fantasy story has to confront a fundamental question—if magic is real where has it been hiding all this time? The answer to that question in Mage is Paradox. We talk about Lee’s new baby, Leonora; how he became involved with role playing games, Werewolf and Mage: The Ascension; what is Paradox and how it might effect characters and reality; how to avoid Paradox and how to get rid of it; how Paradox effects Marauders and Nephandi; examples of Paradox in movies and literature: Bruce Sterling’s Zeitgeist, Jim Butcher’s The Dresden Files, Disney’s The Sorcerer’s Apprentice and Neal Stephenson and Nicole GallandThe Rise and Fall of D.O.D.O.; Dark Ages Mage and Victorian Mage; Museum of Jurassic Technology; Sons of Ether; Fermi’s Paradox; LARPing.

Join us again next Saturday for the first installment of our segment, Mage Chronicles: featuring Sorcerer’s Crusade with Victor Joseph Kinzer, co-host of Walking Away from Arcadia.

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Top 5 Books to Run A Mage: The Ascension Chronicle

On today’s On today’s Mage: The Podcast hosts Mark Hope and Adam Simpson break down their top five books for running a Mage: The Ascension chronicle… with possible bonus books thrown in for good measure! Expect titles with Book of… and Guide to… in the title, and more! Mark and Adam discuss the pros and cons of each core book; The Infinite Tapestry; the Umbra; the Periphery; the Penumbra; Middle Umbra; Astral Umbra; Dark Umbra; the Beyond; the Avatar Storm; Wraith: The Oblivion; the Horizon; Copernicus Research Center; the Nephandi; Marauders; Infernal Cults; Umbrood; Al-Aswad; Paradox Spirits; the Foimor; essays; seasonal play; weapons; vehicles; the Technocracy; Mage: Sorcerer’s Crusade; Bygones; making monsters; Spheres; Chi; telekinesis; Mage: The Awakening.

Mark Hope’s Top Five:

  1. Beyond the Barriers: The Book of Worlds
  2. The Book of Madness
  3. Guide to the Traditions
  4. Guide to the Technocracy
  5. How Do You DO That
  6. Bonus Book: Mage Translation Guide

Adam Simpson’s Top Five:

  1. Beyond the Barriers: The Book of Worlds
  2. The Book of Madness
  3. Technomancer’s Toybox
  4. The Book of Mirrors
  5. The Bygone Bestiary
  6. Bonus Book: Book of Crafts

Join us again next Sunday for the first installment of our segment, Mage Chronicles. Panos V Skordas will talk about his Mage chronicle, Ahriman Chronicles: The Vile nature of an Ascension War.

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Antonios Rave-N Galatis, author of “Life”

On today’s Mage: The Podcast we talk with author Antonios Galatis about his short story, “Life,” which appreared in the Truth Beyond Paradox anthology which you can purchase on Amazon or DriveThruRPG. You can also listen to “Life” here. We discuss how Antonios discovered role playing games and how he discovered Mage: The Ascension; whether Antonios is a storyteller or a player; nerds in Greece; how role playing games due to World of Darkness; the world of his protagnoist; Helenna; what “Life” is about; the upcoming supplment for Mage: The Ascension, “Gods and Monsters;” the importance of his editor, Atalanti Evripidou; te experience of recording “Life” for the podcast with his friend, Panos Skezos; the importance of describing things in stories and role playing games; Joseph Campbell and C.G. Jung and masculine and femine aspects of human nature; the timelesness of “Life;” Podcastle; the upcoming Mage: The Ascension shortfilm that will be fimed in Greece.

Join us again next Satruday when Lee Webb joins us to talk about the perils Paradox. Every modern-day fantasy story has to confront a fundamental question—if magic is real where has it been hiding all this time. The anwer to that question in Mage is Paradox.

Subscribe to Mage: The Podcast on iTunes, Google Play and TuneIn.

Follow us on Twitter @magethepodcast

Life by Antonios Rave-N Galatis

On today’s show we’re going to do something different. Instead of talking about Mage were going to hear the short story “Life” read by the author, Antonios Galatis. “Life” is from the Truth Beyond Paradox anthology and you can find on Amazon or DriveThruRPG.

I’m really excited about today’s show because ever since I heard the Walking Away from Arcadia Changeling podcast’s “Beyond the Mists” short story I’ve wanted to do something like on this show. Go listen to “Beyond the Mists,” it’s fantastic.

I’ve been a member of the Mage: The Ascension Facebook group for a couple of months and in that time I’ve met some really wonderful people. In fact, that’s show I met Satyros Brucato, the co-creator of Mage. When I discovered Antonios was also a member of the group I approached him about reading his short story for the show. I was thrilled that he agreed to do it and even more surprised that he went above and beyond to produce a professional recording of his story. Antonios could have recored it on his laptop or phone with a headset and I would have been happy with whatever I got. I’m floored that Antonios was so generous with his time to record “Life” and he’s set the bar for future short stories to appear on Mage: The Podcast.

We’ll also have Andonee as a guest on the show this Saturday at 10 AM Pacific on Zcast. As usual, you can join in in realtime with any questions you have for Antonios or post your questions on Twitter @magethepodcast or metal us at magethepodcast@gmail.com.

See you then!

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Metaplot in Mage: The Ascension

On today's show Mage: The Ascension co-creator Satyros Brucato and Darker Days Radio co-founder Mark Hope join us to to discuss metaplot in Mage. We talk about how Mark got into RPGs and Mage; what is metaplot and how does it relate to Mage; the House of Helekar and the beginning of the metaplot; the cautionary tale of Vormaas; if Amanda will return to Mage; should you check in with your players regarding the metaplot; The Year of the Reckoning; the Avatar Storm; the Horizon War trilogy; Porthos Fitz-Empress; the Whiteout; how Ron Perelman wiped out 30% of the comic book and gaming industry in the 90s and how it effected the metaplot for Wraith and Changeling; will there be future Sorcerer's Crusade-related releases; how to use Threat Null as antagonists but still keep the Umbra open for player exploration; what elements didn’t make it into the Mage metaplot; what happend to the Jade Demon; Big Trouble in Little China; what the main difference in game mechanics between Victorian Age: Mage and Mage 20 is.

Join us next week when Antonios Galatis reads his short story, “Life," from the Truth Beyond Paradox anthology.

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